It's a frustrating choice that makes formations feel tacked on. Age of Empires IV The fourth installment in the Age of Empires real-time strategy game series, developed by Relic Entertainment, focused on historic events set in the Middle Ages. With such a simplistic combat choice, Hotkey movement becomes dominant and formations go unused when zerg rushing is the only approach. Units stand around, wander off, or chase random targets, some of which could be far behind enemy lines. It seems at first like combat will involve intense micro-management and strategic planning, until everyone charges forwards in one big blob and the mosh pit commences. Let’s start with the bad news: it’s currently not possible to rotate your buildings in Age of Empires 4. It's a tense affair as it's quite an overwhelming moment in the early game as you are instructed to use formations strategically, form lines to stop charges, and space out troops to avoid archers. How to rotate buildings in Age of Empires 4. In the first mission of the game, you're given control of a massive army performing a battle uphill. Which is drastically different from what it first tells you. The ability to put your troops into neat formations has made a welcome return to Age Of Empires IV after it was missing in AOE and it would be a fantastic mechanic if it only made sense with how the game handles combat.
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